Portrait of Cassia Arden
legendaryCassia Arden

CodexII · Character Database

Cassia Arden

Crimson Hand

  • Dark
  • Attacker
  • Legendary
  • Summonable
Pronouns
she/her
Age
27
Likes
Misdirection, Quiet rooftops

Verified against build 0.1.0, 2026-08-30Meroveil is in pre-release. Everything here is read from the game's live data, last verified 2026-08-30 — but balance updates ship faster than this guide, so treat every number as subject to change until launch.

← All characters

On this page
  1. Base stats
  2. Element matchups
  3. Signature abilities
  4. Lore
  5. More Dark heroes

1Base stats

Level 1 base, and the Level 60 projection. Stats grow ~10% of base per level (HP/ATK/DEF); Speed does not scale with level, so a fast hero stays fast relative to the field all game.

Table 1.1Cassia Arden: base stats, against the highest in the roster
StatLevel 1Level 60Against the roster's best
HP3302277
ATK135932
DEF30207
SPD9595

2Element matchups

Dark heroes resolve their type advantage like this:

Deals +30% to
Light
Takes +30% from
Light

Advantage is ×1.30, disadvantage ×0.75. See the full type chart →

3Signature abilities

  1. BasicClose-Work
  2. SkillEyes Elsewhere
  3. UltimatePhoenix Verdict

Uncharted · coming soon

Detailed ability breakdowns

These signature abilities now fire in battle with their own damage and cooldowns — a bigger skill or ultimate hits harder, and the two healers restore HP instead of striking. Still on the way here on the site: the full per-ability breakdown (exact multipliers and effects), plus deeper mechanics like status effects and multi-target hits.

4Lore

Nobody in the Meroveil court remembers hiring Cassia Arden, which is precisely the point. She arrived in the capital as a guest of someone who could not later recall extending the invitation, attended three seasons of salons on an accent no one could place, and left with the floor-plans of two ministries, the marriage-debts of a Magistrate, and the only surviving copy of a treaty annex the Crimson Hand had been told did not exist. She did all of it, by every account that survives, while being looked directly at. People remember the dress. People remember the way the room turned towards her when she laughed. People do not remember her leaving.

Her school is the one the Hand simply files as 'close-work' — a discipline of shadow and edge that the imperial investigators insist must involve a glamour and that Cassia insists is only attention, correctly spent. She moves a room's eyes where she wants them and is elsewhere by the time they return. The Phoenix Verdict the chronicles name after her is the rare engagement she chooses to be seen finishing; she has used it eleven times, each against a target she decided, after review, deserved a witness. The blade-work underneath the beauty is genuinely lethal and genuinely quiet, and the operatives who have trained against her describe the experience, uniformly, as losing track of where she was standing.

What she wants is not in any file the Hand keeps, and the handler who debriefs her after each rotation has stopped asking. She came out of the Meroveil Empire's tactical office before the Hand had her — that much the records agree on — and every operation she plans still reads, to the imperial analysts who study them, like their own doctrine run backward by someone who helped write it. She thanks the handler for each debrief. She corrects, occasionally, his pronunciation. She has never once told him what the Verdict is for.

Bond stories

  • The One Who Remembers · unlocks at bond Lv 10
  • The Twelfth Witness · unlocks at bond Lv 25