1Base stats
Level 1 base, and the Level 60 projection. Stats grow ~10% of base per level (HP/ATK/DEF); Speed does not scale with level, so a fast hero stays fast relative to the field all game.
| Stat | Level 1 | Level 60 | Against the roster's best |
|---|---|---|---|
| HP | 900 | 6210 | |
| ATK | 30 | 207 | |
| DEF | 75 | 518 | |
| SPD | 90 | 90 |
2Element matchups
Light heroes resolve their type advantage like this:
- Deals +30% to
- Dark
- Takes +30% from
- Dark
Advantage is ×1.30, disadvantage ×0.75. See the full type chart →
3Signature abilities
- BasicDoor-Shut Strike
- SkillSanctum Guard
- UltimateDawnwall Ascendant
Uncharted · coming soon
Detailed ability breakdowns
These signature abilities now fire in battle with their own damage and cooldowns — a bigger skill or ultimate hits harder, and the two healers restore HP instead of striking. Still on the way here on the site: the full per-ability breakdown (exact multipliers and effects), plus deeper mechanics like status effects and multi-target hits.
4Lore
◈ Records sealed
The rest of this hero's story is yours to uncover in-game. We're keeping their secrets — some legends are better discovered than spoiled.






