Summon Odds Changes
Every change to what decides a summon's odds gets an entry in the game's rate-change log. This page lists them all, newest first.
Verified against build 0.1.0, 2026-08-30Meroveil is in pre-release. Everything here is read from the game's live data, last verified 2026-08-30 — but balance updates ship faster than this guide, so treat every number as subject to change until launch.
A change to any odds or to the guarantee is announced at least 30 days before it takes effect: here, and in the game on the banner it changes.
change-odds-2026-10-14-initial
odds-2026-10-14-initial: Odds at launch. In effect with the game update that carries it.
| Banner | Legendary | Epic | Rare | Common | Guaranteed Legendary | Rising chance from | Featured share of Legendaries |
|---|---|---|---|---|---|---|---|
| Exalted Summon | 1.003% | 4.477% | 24.875% | 69.645% | certain by summon 79 (hard guarantee at 80) | summon 60 | 50% |
| Solstice Festival | 3.002% | 8.005% | 34.023% | 54.970% | certain by summon 50 (hard guarantee at 50) | none | 61.229% |
The current odds of every banner are on Summon odds.